Games as teaching method

A didactic game is construed as some sort of game where set rules are observed. It is an educating tool serving the didactic purpose. An important aspect of the game is to achieve a strictly defined score. Competences acquired when playing didactic games, e.g. persistence, critical thinking or readiness to run risk, facilitate the development of entrepreneurial attitudes. Examples of didactic games strengthening those competences are location-based games and strategic games.
(Article by Natalia Kaszkowiak and Joanna Tobys, based on the Erasmus+ project Trio2Success outputs)